Rolling my own 6502
Original publishing date: Sun Dec 11 09:16:17 PM UTC 2022
I always liked making emulators for some reason. A few years back I worked on the VICERA fantasy console. I also worked on a CHIP-8 emulator that I will eventually publish (whether I publish it or not, you're not missing much...). But I wanted to go further.
The VICERA: Part I
Original publishing date: Sun 13 Sep 2020 06:50 PM
Introduction
VICERA is a 8-bit fantasy console heavily inspired by many aspects of the
Gameboy architecture (mostly in the CPU). All the core components are written
in standard C. Only main.c
and the SDL front-end aren't. That means it is
pretty much portable and writing your own front-end should not be a difficult
task.
Programming a Roguelike in arround 350 lines of C.
Original publishing date: Wed 29 Jul 2020 02:52 PM
NOTE: Contains broken english.
Introduction
Roguelike is a popular arcade video game genre where you play as an hero that explores randomly generated dungeons. These are very cool games to play but it's also auite easy to program a simple, small one. This is why I made a roguelike as my first actual C project.
The program stands in a single c file of arround 350 lines (excluding blank lines and comments). Source is available in this Git repository.
So today I am going to explain how I have made this game.